tag:blogger.com,1999:blog-1320962532166013289.post6639539675832336268..comments2015-02-23T07:33:48.633-06:00Comments on sgine: Writing Tetriszzornhttp://www.blogger.com/profile/09914572682476230174noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1320962532166013289.post-68067442446012381852010-09-20T20:46:00.703-05:002010-09-20T20:46:00.703-05:00@hansi: I actually started out with JOGL and moved...@hansi: I actually started out with JOGL and moved to LWJGL. My first reason is that LWJGL seems to be much more standards-based to OpenGL than JOGL, but it also seems to perform much faster and with fewer hard-coded ties to AWT.<br /><br />All-in-all I'm quite a bit happier with LWJGL than with JOGL.Matt Hickshttps://www.blogger.com/profile/05547914531126415586noreply@blogger.comtag:blogger.com,1999:blog-1320962532166013289.post-91405694909697103682010-08-01T06:34:06.804-05:002010-08-01T06:34:06.804-05:00i've been following the progress of sgine for ...i've been following the progress of sgine for a a week or two now, it looks great! <br /><br />i'm only wondering why you have decided to base it on lwgl instead of using jogl...hansihttp://www.superduper.orgnoreply@blogger.com